Wednesday, July 11, 2012

Smartphone Development - Week 9 - Project WordLord

This week, I have created an icon for my application:


I have also created a new user interface:


I will now discuss several items:
  1. Motivation behind the name
    1. Not taken
    2. Rolls off the tongue
    3. Fewer than 10 characters in length
    4. States that the game is about words
    5. Sets up the theme for the game
    6. Domain name available
  2. Righteous feature set
    1. Simple and attractive user interface
    2. Automatic scoring
    3. Plenty of options
      1. Round timer
      2. Score limit
      3. Skip counter
      4. Sound and vibration
      5. Shake gesture recognition
  3. Ways to get to market
    1. Release on Google Play Store and Amazon Appstore
      1. Advertise on www.reddit.com
      2. Advertise by word of mouth
      3. Create a website
      4. Add support for tablets
      5. Free ad-supported version
    2. Sell rights to a game/toy manufacturer
      1. Manufacturer handles advertising
  4. Market analysis
    1. Over 200 million Android devices are active
    2. Amazon Appstore users more likely to pay for apps
      1. Influence by Kindle Fire users
    3. Games dominate top-purchased lists
    4. Over 5,000 purchases of similar apps at $1.99 and over
      1. True numbers are not publically available
    5. Over 100,000 downloads of similar apps
  5. Value of market testing
    1. Tested within my own demographic
    2. Could be beneficial to test within other demographics
    3. Would like to learn which word categories are most desired
  6. What I need to know
    1. How to style PreferenceActivity
    2. How to style AlertDialog
    3. How to release on Google Play Store
    4. How to release on Amazon Appstore
    5. How to go about contacting game manufacturers to see whether they would like to purchase the rights to the application

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