I will now discuss several items:
- Motivation behind the name
- Not taken
- Rolls off the tongue
- Fewer than 10 characters in length
- States that the game is about words
- Sets up the theme for the game
- Domain name available
- Righteous feature set
- Simple and attractive user interface
- Automatic scoring
- Plenty of options
- Round timer
- Score limit
- Skip counter
- Sound and vibration
- Shake gesture recognition
- Ways to get to market
- Release on Google Play Store and Amazon Appstore
- Advertise on www.reddit.com
- Advertise by word of mouth
- Create a website
- Add support for tablets
- Free ad-supported version
- Sell rights to a game/toy manufacturer
- Manufacturer handles advertising
- Market analysis
- Over 200 million Android devices are active
- Amazon Appstore users more likely to pay for apps
- Influence by Kindle Fire users
- Games dominate top-purchased lists
- Over 5,000 purchases of similar apps at $1.99 and over
- True numbers are not publically available
- Over 100,000 downloads of similar apps
- Value of market testing
- Tested within my own demographic
- Could be beneficial to test within other demographics
- Would like to learn which word categories are most desired
- What I need to know
- How to style PreferenceActivity
- How to style AlertDialog
- How to release on Google Play Store
- How to release on Amazon Appstore
- How to go about contacting game manufacturers to see whether they would like to purchase the rights to the application
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